Oriental Blue: Ao no Tengai
Oriental Blue for the Gameboy Advance is so far off from the previous games that you would'nt even think it were a Tengai Makyou game, if it weren't for the fact that it was designed by Red. While still start off in ancient Japan, Oriental Blue plays it entirely straight, even lacking the bright anime character designs for a more serious look. Despite the drastic change in tone, once you play the game, it's pretty clear this is a successor to the series - the first person battle system is pretty much exactly like Tengai Makyou 2.
Tenran
The male protagonist.
Aoi
The female protagonist.
The game opens with you choosing a male or female protagonist, who begin to have visions of a girl who warns of monsters. Naturally, it's up to you to stop them. Oriental Blue features what the developers call a "free scenario system", where the storyline can be influenced by your actions - in addition to expanding upon a plethora of subquests, the plot can change depending on whether you can defeat certain bosses, and different characters (over ten in total) will join depending on your main character. Your adventure takes you to Shanghai, Mongolia, Thailand and all around the land of the old orient. While the somewhat non-linear system is a great idea, it still maintains the molasses pace of the older games, without maintaining much of the old goofy joy.
Fonte: Hardcore Gaming
Última edição por djcoston em 19/02/14, 07:33 am, editado 1 vez(es)