Algumas infos do gameplay...
http://blog.us.playstation.com/2014/02/14/where-do-babies-come-from-conception-ii-on-ps-vita/(...)
Star Children inherit elemental affinity, stat focus, stat distribution, and even hair color; so Narika’s kids will always have high TEC (hit/crit chance), while you can count on Feene’s children for big defense. Of course, there’s always the chance for abnormalities, but we’ll leave that for players to find out on their own.
A Star Child’s stats determine which classes are available to it. There are
thirty classes to choose from, each with their own strengths, weaknesses, and special abilities. You can have up to four teams active in a battle at a time: the hero and the heroine, and three more teams of three Star Children apiece supporting them.
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Keep in mind that certain class combinations for Star Child teams can give you access to unique Team Skills and Mecunite types,
which allow the three Star Children on a team to combine and form a giant mech. (
) Any number of class combos can yield great results, so there’s plenty of experimentation you can do to find a combo that’ll get you the damage or buffs you need.
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It’s really stat heavy. You have your hero, the heroine you pick, then 9 star children. Each one has 3 slots for equipment (weapon, armor, accessory) so there’s a lot of decision making that’s going on.
Of course, if you can’t be bothered, there’s an option to auto-equip everyone with the best gear. :3
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It’s turn-based and position based. When you fight an enemy in the dungeon, you and your teams of children are positioned around it in the 4 cardinal directions. Monsters can be vulnerable from certain directions, so if you attack from said places, you do more damage. The balance to this is the “Chain Drive” system. If you attack the monster’s non-vulnerable sides, you build up your Chain Drive meter faster. If it fills before the monster’s turn, it loses a turn, and you can get bonus XP and money while attacking it.
The dating sim aspect is really important too, there’s a type of energy called “Bond Points.” you need 100 of them to make a child, and you earn them by talking to the heroines. But you only get 3 chances to talk to the heroines before you have to either rest or venture into a dungeon!
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(There’s a really cool feature the hero has called “god’s touch” IIRC. Basically, if you run into a monster that’s way under your level, you can auto-kill without getting into combat, and your party gets the XP!)
Como a Atlus sempre faz promoções 1 mês depois do lançamento, é capaz que pegue antes mesmo de tantos outros jogos que estão saindo, serei cobaia de vocês