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Monster Hunter 4

Durante uma apresentação em seu evento Summer Jam, em Odaiba, a Capcom anunciou
que Monster Hunter 4 será lançado entre março e maio de 2013 no Japão.

A produtora apresentou ao público presente um novo trailer do jogo de Nintendo 3DS,
que tinha início com caçadores coletando itens no que parecia ser um ninho de monstros.
Em seguida, uma Rathian surgiu dos céus cuspindo fogo.

O vídeo prosseguiu mostrando uma vasta planície, com caçadores percorrendo-o com
seus Felynes atrás. A sequência mostrou um novo monstro, que lembra uma raposa e tem
movimentos ágeis semelhantes aos de um primata. Rathalos e Tigrex também foram exibidos,
sendo combatidos por novas técnicas de combate. Em uma cena, uma caçador pulou de
uma colina para atacar, e em outra ele escalou as costas de um dos dragões.



O trailer exibiu a silhueta de um novo grande monstro

Fonte:Wii Brasil


Última edição por djcoston em 06/06/13, 11:24 pm, editado 1 vez(es)

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Monster Hunter 4 Has Largest Development Scale in Series History


Monster Hunter 4 has been in development for two years, producer Ryozo Tsujimoto revealed in a Famitsu interview this week. The game's development scale is the largest in series' history, Tsujimoto also said.



Tsujimoto was interviewed alongside MH4 director Kaname Fujioka. Here are some of the finer points from the interview based off Sokuho's summary:



Development was running in parallel with Monster Hunter 3G. Because of this, they were able to take the ideas that went over well in MH3G and use them in MH4. They added a target camera to MH3G because they were thinking about using it in MH4.



As with MH3G, you'll be able to bring two Felynes out with you on quests. The game will also have some "catchy" new elements related to Felynes.



The keyword for MH4 is "adventure," said Fujioka.



In single player mode, they'd like to offer solid drama. In an effort to better absorb players into the single player mode, they're planning major story developments. The game will have the largest number of NPCs in series history.



Your home base is called "Barubare." Unlike the villages of past MH games, Barubare is a collection of caravans which move to various areas. Famitsu introduces your caravan's leader and receptionist girl.



The game world has height variations, so they've set the camera to be a free camera.



The height variations also come into play in other ways. You can do jump attacks that make use of height differences. Enemies will also see changes to their movements based off slope and height differences. The environments can see changes and destruction.



As a new challenge, they're taking the approach of adding new options and breadth to your overground actions. The water play of MH3 will not be in MH4.



In closing comments, Fujioka said that they're aiming for the game feel to be such that you'll have fun just running about the fields. Tsujimoto said that the game will have a fresh new play feel with new elements.



Outside of the interview, Famitsu has a general preview of the game, solidifying some of the elements that were shown in the recent reveal trailer. The name of the monster with the big ears from the trailer is "Kecha Wacha." The field with the red rocks from the trailer is called "Ruins Field" (Iseki Heigen).



As we mentioned earlier, Famitsu says that the game has 1 to 4 player local play. This information is in the game's information box. There's no mention of internet play.



Fonte: Andriasang

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Novos Detalhes:


  • The game will not have water segments (water was one of MH3's big features)

  • There will be some new elements surrounding Felynes. You'll once again be able to take two Felynes out with you on hunts.

  • The game will have new weapons, but these are being kept secret for now. It will also have new armor designs.

  • The game's story with the greatest number of NPCs in series history.

  • Monsters will make use of the land formations.

  • Under certain conditions, you'll be able to grab on to the monsters. (I'm not sure if this means you'll be able to ride the monsters or just latch on to them for attacking.)

  • You'll be able to make use of hight differences in the stages to perform jump attacks.

  • The game will have a free camera.

  • Rather than a fixed base camp like past Monster Hunter games, your base camp will now move -- somewhat like a caravan.


  • Fonte: Andriasang

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Monster Hunter 4 Playable at Tokyo Game Show
Capcom shares game list for September event.



Capcom opened its Tokyo Game Show 2012 portal site today. Among the big surprises is that Monster Hunter 4 will appear at the event in playable form.



The current lineup includes Monster Hunter 4, Resident Evil 6, DMC Devil May Cry, Lost Planet 3, EX Troopers and Felyne Puzzle. That last one is already out and will be shown in the show's Family Corner area.



Capcom usually adds additional games as the show approaches. The company is also holding back on its stage schedule for now.


Fonte: http://andriasang.com/con2hl/capcom_tgs/

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Why Monster Hunter 4 is 3DS-exclusive
"It actually just came down to timing," says producer.

The latest entry in Capcom’s acclaimed Monster Hunter franchise, Monster Hunter 4, is coming exclusively to 3DS. The series’ roots, however, are on Sony consoles. Its first two games launched on PS2, and it reached critical success with its multiple PSP entries. It was not until 2009′s Monster Hunter 3, which was originally announced as a PlayStation 3 title, that the series moved from being platform-exclusive.

“The series did start out on Sony platforms, but it’s just realistic to think that it can’t continue on one platform forever,” producer Ryozo Tsujimoto told IGN at the Tokyo Game Show. “With Monster Hunter 4, it actually just came down to timing – we were developing a new Monster Hunter and the 3DS hardware had just come out, so we figured it was probably the best platform for us to develop it on. You have two screens, with action on top and menus on the bottom, and there’s the 3D view as well. It just made sense to put it onto 3DS.”

Asked it Monster Hunter 4 would see release on other platforms, he added, “Other than what we’ve already announced, we don’t have anything that we’re planning.

“The way that we work with Monster Hunter games is that we see them as single entities, so we don’t develop for one platform and then think about porting it to another platform. The situation with the 3DS and the Wii U is that we wanted people to play this game a lot, so that’s why we have taken this [multi-platform] approach with Monster Hunter 3 Ultimate. But it doesn’t mean we’ll do that with new entries.”

Monster Hunter 3 Ultimate will launch for Wii U and 3DS in North America and Europe this coming March. It will launch in Japan (for Wii U, the 3DS version is already out) on December 8. Monster Hunter 4 will launch in Japan in March.


Fonte: http://gematsu.com/2012/09/why-monster-hunter-4-is-3ds-exclusive

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Monster Hunter 4 screenshots
Underground cave field and new monsters pictured.


Monster Hunter 4 tem data de lançamento definida MH4_10-11


Capcom has updated the official Monster Hunter 4 website with direct-feed screenshots of the new field “Cave in the Depths of the Earth,” returning monsters Yian Kut-ku and Gypceros, and new monsters Tetsukabura and Neruskura.


The new field is a three-dimensional one not like any other that’s appeared in the series until now. While it’s a dark structure, light shoots in through the cave’s gigantic crystals and onto its plants and creatures, and gas is always coming out in spouts.


Monster Hunter 4 is due for 3DS this coming March in Japan. An international release has not been announced. View the screenshots at the gallery.



Fonte: http://gematsu.com/2012/10/monster-hunter-4-screenshots

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Sempre quis jogar algo do gênero "Monster Hunter-like", mas sempre desisto com o sentimento de estar perdendo muito sem jogar multiplayer.

O que joguei mais foram as 20h no MH Freedom Unite, 20h foram só as quests iniciais mesmo, cansei de subir aquela montanha de gelo.

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Monster Hunter 4 has Felyne Comrade customization
Choose your main Felyne Comrade's eyes, ears, and fur.


Monster Hunter 4 tem data de lançamento definida Customize-Felyne-MH4


Monster Hunter 4 will allow players to customize their main Felyne Comrade. Weekly Famitsu reveals players can create their Felyne partner’s eyes, ears, and fur.


On quests, you’ll be able to take a sub Felyne in addition to your main Felyne. Depending on which sub Felyne you choose, your union technique will change.


Felynes can cling to monsters and snatch away their freedom. By clinging and hitting, they can also drop enemies from out of the sky.


Famitsu this week also introduces three returning monsters: the Fire Wybern Rathian, the Bird Wyvern Genodrome, and the Pelagus Congalala.



Fonte: http://gematsu.com/2013/01/monster-hunter-4-has-felyne-comrade-customization
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